Foundations of Audio: Reverb

Learn the production potential of effects based on REVERB:

– Simulating Space
– Timbre and Texture
– Contrast
– Emphasis and Audibility
– Blur and Obscure
– Scene Change
– Sound Synthesis


In this Foundations of Audio course from, topics include:

  • What is reverb?
  • Understanding how acoustic reverb works in rooms
  • Leveraging the unique sound of spring, plate and chamber reverbs
  • Making sense of effects loops
  • Maximizing available CPU resources
  • Understanding core parameters like reverb time, pre-delay, and wet/dry mix
  • Using essential advanced parameters like diffusion, density, and spectral shaping
  • Creating nonlinear reverb
  • Building pre-delay effects
  • Using reverse reverb
  • Setting up your own chamber reverb
  • Getting the most out of convolution

Through this online experience, Alex U. Case, explores and explains one of the most essential ingredients in audio mixing, reverb.  You can practice the techniques described using the free Get in the Mix sessions, currently available for Pro Tools and Logic Pro – downloadable session files for your own use. Exercise files with all the audio examples of the course are also available for download, all at



Sample movies are available for your review.  The full course provides almost 3 hours of content and almost 2 GBytes of downloadable audio assets, available to all subscribers.