Delay

GOALS:
- Different effects families live in specific delay time windows: long, medium and short.
- Master the concept that time effects can have spectral implications
- Fit tracks into a musical groove and offer key tracks some delay-based support.
- Feature a track through attention-getting slap echo, flanging, double tracking and chorus.
GEAR:
- Sources of delay include tape, analog circuits, and – mostly – digital.
- Exploit the full production potential through strategic use of regeneration, a low pass filter, polarity reverse, modulation rate, modulation depth, and modulation shape.
from MIX SMART QUICK START: Delay {pp. 141}
Delays: Long / Medium / Short
Long Delays
Medium Delays
Short Delays